---@class RedRob.FailedState : RedRob.StateBase
local FailedState = RedRob.CreateClass("FailedState","StateBase")

function FailedState:Init()
end
function FailedState:OnEnter()

end
function FailedState:OnExit()

end
function FailedState:Update(dt)
    self:PlayAction("death",false)
end